Nothing of these ideas is set in stone yet! (Except where its stated allready!)
The server should be slow and steady and hard but not to hard.
It should reflect the good old days of GMO as close as possible...
without beeing to slow in leveling or having no jewels drop in days.
Opening first quarter of 2025:
- 100% NO PAY TO WIN! SET IN STONE
- No Resets
- Exp and Drop Rates
- Idea 1: Basic current game feel with auto bot and maybe some tweaks
- Exp rates:
- Drop rates:
- Low jewel drop rates because of auto bot
- Very high jewel drop rate but not auto pick up
- Idea 2: More interactiv and old school classic feeling
- Exp rates:
- 7x to 14x but no auto bot available
- 14x to 50x but no auto bot available
- Drop rates:
Very high jewel drop rate but no auto pick up
Base Jewel Rarity initial thoughts:
Jewel of |
Average time to drop one |
With bot |
No bot |
Creation |
72h |
6h |
Chaos |
36h |
3h |
Soul |
12h |
1h |
Bless |
6h |
30m |
Every Event Ticket will be optainable at NPCs or we will change the receipts to not require Chaos at all.
We could also make them obtainable for voting points 1 vote = 1 Ticket as Example.
We will soon introduce a doodle system so you can vote on what settings YOU like!
Accounts will be createable in December!
We will soon add Voting sites so you can help us get more visibility.
So we can all have a good time together